Project C devlog2
Since last time, I managed to put the game somehow together and make the playable demo of the map and of the movement. I also downloaded asset of chicken and used it as enemy in my game. I had some problems with the animations of the chicken, but I managed to solve it somehow. For the movement of the enemies I decided to use the NavMash and the Unity AI patfinding, I had some problems with the new and old NavMash systems but it works somehow now. I was also searching for some assests of decorations for my map, and I found two quite good so I will probably use only those two to add some mood. Then I was implementing a health for all of my characters in the game and scripts to deal damage and eventualy destroy the enemies or the player. Now im working on the main menu of the game and how the actual arenas will be played.
Time spend on this project so far: atleast 40 hours
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Project C
More posts
- Project C devlog4 - feedback implementation36 days ago
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