Project C devlog3


First I was working on the main menu where player can select which level he wants to play and can read controls of the game. Then when I found out about the trailer that we should make for the class, I realised that I can add a part of it directly to the game at the start, so I made a short dialogue at the start of the game. I also added some sound effects and music to the backgroud. It was a bit problematic because when I tested the game in unity, it worked, but when I build it to WebGL and played it in the browser the game was completly silent. It was probably because the music autoplayed from the start of the game and Safari blocked it.  Then I worked on the enemy spawner that spawns waves of enemies randomly on the NavMash. After that I decorated the arena a bit, but I wanted to keep it simple and a bit empty for the weird atmosphere, so it was quite quick. Then I made all the different levels: same arena but with different enemy. I also made a custom death screen for all of them. At the end I checked that everything works and polished a few details.

Time spend on this project: around 55 hours 

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